AI Insights · Timothy · July 2022
Top 5 Boxing Games on iOS in Slovakia: Q2 2022 Performance
Discover the performance trends of the top 5 boxing games on iOS in Slovakia for Q2 2022, including weekly downloads, revenue, and active user metrics.
In the second quarter of 2022, the top five boxing games on iOS in Slovakia showed varied performance trends in terms of weekly downloads, revenue, and active users. Let's take a closer look at the data provided by Sensor Tower.
EA SPORTS™ UFC® 2 from Electronic Arts demonstrated an upward trajectory in weekly revenue, peaking at $76 in mid-April before fluctuating and ending the quarter with $35. Weekly downloads for this game saw a spike in mid-May reaching 231 and concluded the quarter at 159. Active users showed a gradual decline early in the quarter but rebounded in June, peaking at 568.
Real Boxing 2 by Vivid Games S.A. experienced fluctuations in revenue, with a notable peak at $81 in early April. The game saw a significant increase in downloads towards the end of June, hitting 92, while active users mirrored this trend, peaking at 140 around the same period.
Boxing Star: Real Boxing Fight from THUMBAGE had a relatively stable revenue stream, averaging around $25-$30 weekly. Downloads were inconsistent, with notable peaks in early April and May. Active users saw a high of 129 in early April but dropped significantly by the end of May.
Merge Ragdoll Fighting, published by AI Games FZ and released in late May, had a steady increase in downloads, reaching 101 in the last week of May. Active users also showed growth, peaking at 115 in early June and maintaining around 100 towards the end of the quarter.
WWE Mayhem by Reliance Games saw its highest revenue at $79 in late April. Downloads spiked mid-May at 80, but tapered off significantly afterwards. Active users peaked at 85 in late May but dropped to 11 by the end of the month.
For more detailed insights and data, visit Sensor Tower.